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GQ #1 : Why you're a pussy (and so am I)
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I hate emulators.
Now, mull that over for a second. I don't hate emulators
BECAUSE they're emulators, not because they allow the downloading
of games that have been off the market for almost two decades in
some cases. No, the more sinister, underhanded purpose of emulators
is a bit harder to discern. Like a chick offering you a pot roast,
it seems like a blessing at first. But soon the chick's leaving
messages on your answering machine that start with "I hate
answering machines..." and go on for twenty more minutes! Is
this fair? Obviously not, but you decided that you'd go for the
easy chick who made you lots of food, and when you didn't want to
hang around anymore you realized you were totally boned. The damage
was done as soon as you started.
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You can't tell, but a chick
is totally letting me get the speed boots.
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And that's the problem with emulators, as far as I can
figure it. When I was a kid, I remember playing my ass off in Ninja
Gaiden, keeping it even longer than the than the video store's rental
length. Why? Because I really wanted to beat the game! Correct me if I'm
wrong, but if you died in that shit, there were no continues (There probably
were, so just replace it with something equally difficult and also continue-free,
like Kid Icarus). And when you died, and you were eight years old,
what did you do? You played again! Maybe you used the 30 lives in Contra,
but damn! That game was hard anyway, and I don't have the machine-like
qualities of a Filipino raised on a strict diet of side scrolling warriors
and boiled dog stuffed with rice, so I'm sorry if I abused the Konami
Code once or twice during my more impressionable years.
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The purpose of Double Dragon
was this : To show you how much you suck.
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The Konami Code's got nothing on this new menace
that emulators present. What happens when you're having trouble
beating the last boss in Dragon Warrior and you don't want
to play the whole dungeon again? No problem, just hit F5 before
you fight him and you're made in the shade! Only now you're knee
deep in that deadly pot roast that the computer gaming world calls
the "save state".
'Save state?' I hear you ask, a tremor of confusion
in your voice. We've all done it, before fighting Mother Brain in
Metroid or the bridge in Double Dragon. Those are
things we've all been conditioned to fear as a matter of principle,
so it's only natural that we try to cover our asses. I mean, nowadays,
we're not ten years old anymore...we have other responsibilities
to attend to! People, I picked up a copy of Super Ghouls and
Ghosts not too long agoand it took me a WEEK to get past the
first level and all I could think was "If I had a save state,
my life would've been so much simpler".
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Is this what we really want to be doing to ourselves?
Taking all the difficulty out of games? Maybe sometimes. Games like Destiny
of an Emperor and Wrath of Black Manta. I mean, whatever...sometimes
you play a game just because you want to beat it. Does that make you a
bad person, no...not really, but you're forgoing what's become our god-given
imperative as console users. We only save when the developers want us
to save! Otherwise we'd all be playing on computers, with their fancy
graphics and their six thousand dollar motherboards, and that's personally
not the situation I was born to be in...can you say the same? I mean,
if I wanted to spend a good amount of my time sitting in front of my computer
monitor in an office chair, frankly...fuck that. I'd just get a job as
an investment banker, at least I'd be getting paid for it instead of wasting
my life away AND being uncomfortable.
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Which begs the question, why would -I- use an emulator
at all? Well that's a story for another day I'd imagine. What I
want is a world where I can't be tempted to beat Bubble Bobble
with the fiendish promise that it'll be easy, I want to do it
the hard way! Or, I at least want to convince myself that I want
to do it the hard way. When Bubble Bobble's concerned, the
"hard way" involves the girl I'm dating letting me take
all the power ups because I suck so god-awful much at Bubble
Bobble. That's okay though, because I at least I wasn't using
a freaking save state to do it! These old games don't have a lot.
Old games don't have good graphics, and it's rare to find one that
even has a coherent plot (The president has been kidnapped...BY
NINJAS! Are you a bad enough dude to save him?) but what they did
have was the brain crushingly difficultly levels that only the Nintendo
Entertainment/Sega Master System and their ilk could provide. I've
been playing Final Fantasy Tactics for the Gameboy Advance
recently, and for all its story and francy sprites, it can't seem
to manage one iota of challenge. Emulators, and their save states,
take anyway the only thing that some of those old games had. Suddenly
games like Xenophobe and Shinobi lose a lot of what
they have going for them, and you're turning into a pussy while
you strip them of their inherent charm. Way to go dude!
So do yourself a favor, and everyone else you know
too. Don't use emulators. Play through all fifty thousand levels
of 1942, no matter how many times you might die. Remember
what it's like to hit continue, and when that beautiful "Congraturation
Player 1 : Game Over" screen comes up, wear it with a badge
of pride. You may've wasted your Saturday night beating Castlevania
when you could've done it in forty five minutes with an emulator,
you might've cursed the Grim Reaper to holy hell after seventy fruitless
attempts at beating him, but at least you did it fairly. That's
what matters.
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And remember in...
Ah fuck it. Gauntlet was so easy.
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